|
CLOSE GLOBE
Injury |
OPEN GLOBE
Injury |
TOTAL
N= 331 |
The most frequent objects |
Drilling metal |
34 (43,59%) |
44 (56,41%) |
78 |
Assault |
32 (74,42%) |
11 (25,58%) |
43 |
Wood splinter |
28 (70,00%) |
12 (30,00%) |
40 |
Hammering metal |
3 (9,68%) |
28 (90,32%) |
31 |
Pressure |
25 (96,15%) |
1 (3,85%) |
26 |
Rubber |
19 (86,36%) |
3 (13,64%) |
22 |
Nail or wire |
4 (28,57%) |
10 (71,43%) |
14 |
Coal |
4 (28,57%) |
10 (71,43%) |
14 |
Glass |
5 (35,71%) |
9 (64,29%) |
14 |
Stone |
4 (33,33%) |
8 (66,67%) |
12 |
Explosion |
2 (33,33%) |
4 (66,67%) |
6 |
Traffic injury |
3 (100%) |
0 |
3 |
Snowball |
1 (100%) |
0 |
1 |
Miscellaneous |
10 (37,04%) |
17 (62,96%) |
27 |
Place of injury |
At work |
65 (44,83%) |
80 (55,17%) |
145 |
At home |
59 (52,68%) |
53 (47,32%) |
112 |
Outdoor |
39 (92,86%) |
3 (7,14%) |
42 |
Sport |
11 (34,38%) |
21 (65,63%) |
32 |
Visual acuity |
> 0,5 |
92 (63,01%) |
54 (36,99%) |
146 |
0,4–0,2 |
50 (69,44%) |
22 (30,56%) |
72 |
0,19-0,025 |
22 (48,89%) |
23 (51,11%) |
45 |
0,02-LP* |
8 (14,04%) |
49 (85,96%) |
57 |
NLP** |
2 (18,18%) |
9 (81,82%) |
11 |
Severity of injury |
Mild |
114 (69,5%) |
50 (30,5%) |
164 |
Moderate |
47 (35,3%) |
86 (64,7%) |
133 |
Severe |
13 (38,2%) |
21 (61,8%) |
34 |
*LP – light perception
**NLP – no light perception |