Simulation

Simulations are abstractions of reality. It is defined as the process of creating a model of an existing or proposed system in order to identify and understand those factors which control the system to predict the future behavior of the system. Simulation is a powerful and important tool because it provides a way in which alternative designs, plans, and policies can be evaluated without having to experiment on a real system, which may be prohibitively costly, time-consuming, or simply impractical to do.

  • Stochastic simulation
  • Statistical simulations
  • Agent based simulation
  • Flight simulators
  • Robot simulators
  • Computer simulation games
  • Simulation software
  • Monte Carlo Simulations
  • Visual analytics
  • Real-time Visual Simulation
  • Simulation of Natural Environments
  • Plausible Motion Simulation
  • Plausible Motion Simulation
  • Crowd Simulation
  • Simulation for Education and Training
  • 3D Simulation
  • Graphics in simulation
  • Advanced Applications
  • Simulation performance
  • Rigid body physical animation
  • Rigid body dynamics
  • 3D Programming for Rage Programmable Shaders
  • 3D Studio Max
  • Delta 3D and other Open Source Games Software
  • Numerical simulation
  • Graphics and AI
  • Animation Pedagogy

Related Conference of Simulation

Simulation Conference Speakers