A Mobile Application for Improving Functional Performance and Health Education in Older Adults: A Pilot StudyJason Crandall K1* and Matthew Shake2
- *Corresponding Author:
- Jason Crandall K
Western Kentucky University, Kinesiology
Recreation, and Sport, 1906 College Heights Blvd
Smith Stadium East, Bowling Green
Kentucky 42101, United States
E-mail: [email protected]
Received date: March 09, 2016, Accepted date: May 19, 2016, Published date: May 26, 2016
Citation: Crandall JK, Shake M (2016) A Mobile Application for Improving Functional Performance and Health Education in Older Adults: A Pilot Study. Aging Sci 4:151. doi:10.4172/2329-8847.1000151
Copyright: © 2016 Crandall JK, et al. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
The purpose of this pilot study was to test a mobile app that combines exercise, health education, and bingo (Bingocize®) to improve functional performance, health knowledge, and adherence. Senior volunteers were assigned to use the app on tablets twice a week for 10 weeks or a use the app to play only modified bingo. Pre/post functional performance and health education knowledge were compared using Mixed ANOVA (p<.05). Health knowledge ( λ=6.06, F (1,10)=6.50, p=.029, =.394), Short Physical Performance Battery ( λ=.584, F(1, 10) =6.41, p=.032, =.416) , and gait velocity (λ=6.10, F (1,10)=6.40, improved in the experimental group only. Adherence was equivalent in both groups. Bingocize®and ef fective way to teach older adults health information, while improving functional performance.