Can Game Applicative Multidisciplinary Approach For The Treatment Of Autistic Child | 21005
Journal of Health & Medical Informatics
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The Can Game is an application developed by Life Up, which by act of playing promotes new educational experiences and
treatment of autism. Being an innovative tool and facilitator for the doctors who treat the autism, because in addition to
facilitating the current process, the motivation of the child to perform the activity. The same can be used in homes, schools
and public areas by the patient. Without any social embarrassment, being monitored remotely by the doctor who comes to
reduce time and cost in relation to treatment, agitation, aggressiveness and irritability. Thus the various activities of the Can
Game can be implemented along the family and friends with all affection that the child needs, promoting their etiological,
cognitive development social and social autonomy. The study of treatments for children with autism and interventions through
educational games has been the object of this research, with the objective of developing a multidisciplinary software for the
treatment of autism through interventions in the form of entertainment, games and activities, based on the axis of the treatment
of PEC's, ABA and TEACCH. For the purpose of technologies that made the use of Microsoft Kinect, Mobile (Window phone
eight), Near Field Communication (NFC) and Cloud Computer. Thus by act of play promote new experiences of learnings for
the treatment of autism. Providing a better inclusion and social autonomy in a shorter time for less cost!
Eraldo Martins Guerra Filho is studying masters in Software Engineering by the Center for Studies of Systems Advanced of Recife (C. E. S.A. R). He completed
his post-graduate degree in Business Management in Information Technology from the Federal University of Pernambuco (UFPE) and post-graduated in distance
education and coordination by SENAC. He has 31 awards in various areas such as technology, scientific and entrepreneurial and has 7 paper?s scientific
publications, 2 publications in specialized magazine and 1 chapter of a book published.
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