

Volume 8, Issue 5 (Suppl)
J Addict Res Ther, an open access journal
ISSN: 2155-6105
Addiction Congress 2017
August 29-31, 2017
Page 39
Notes:
conference
series
.com
6
th
World Congress on
August 29-31, 2017 | Prague, Czech Republic
Addiction Disorder & Addiction Therapy
Erry Wijoyo, J Addict Res Ther 2017, 8:5 (Suppl)
DOI: 10.4172/2155-6105-C1-032
The good behavior game - a universal classroom behavior management method to reduce aggressive
and disruptive behavior as contributing factors for initial substance use on adolescent
S
tudy of human temperament stated that a person with disruptive and aggressive behavior in the middle childhood or early
adolescence has been shown to be more vulnerable to develop substance use behaviour in later life. Such behavior has been
identified mostly in the classrooms at school. The good behavior game (GBG) is an evidence-based classroom-wide, teacher-
implemented intervention that aims to improve classroom behavior by reducing off-task and aggressive, disruptive behavior,
and/or increase appropriate behavior. This method will help and promote the adolescent about the good role of a student
and develop new sets of skills. These procedures basically involves identifying target behaviors, posting rules, identifying
reinforcers, dividing classes into two equal teams, identifying rule violators by name and stating their infractions, debiting
public team for infractions, and awarding daily and weekly prizes to the team with the least infractions. Many researches have
shown that the GBG is an effective way to prevent initial substance use behavior in the school settings. This study method was
conducted in the School of Kak Seto Indonesia for 30 to 60 min per day depending on the school schedule for up to 3 months.
The entire study involved an initial adaptation period, including training for teachers and mentors, followed by a follow-up
phase. This study may be considered as the first evidence-based approach for school-based drug prevention program that was
applied in Indonesia, since the scare tactics and direct inoculation were still common techniques that are being used in most
of the schools in Indonesia.
Biography
Erry Wijoyo is the Director of Kapeta Foundation, a non-profit organization for substance use disorder and HIV-AIDS programme. He is one of the first and also the few
in Indonesia who has credentials as an International Certified Addiction Counselor and Therapist. He is also one of Indonesia’s National Trainer for Universal Treatment
Curriculum of Colombo Plan.
erry.wijoyo@kapeta.orgErry Wijoyo
Kapeta Foundation and University of Indonesia, Indonesia